*Short Description:
Mirage of Dragon is a surreal maze platformer set in Arabian hell Hatamah – “that, which breaks to pieces”.
Find the one true dragon in a dark world of shadows and mirages. Confront devouring Silence.
*Prologue:
“At first I wasn’t sure what I saw…
Everything was covered in the darkness …
Memories, dreams, mirages…
I realized at one point that the darkness… this darkness was my own body – the
reflection of what I was – the endless desert, the reflection of the
ancient mirage I was looking for – the dragon.
It came to me and I followed it into the silent blaze,
“that which breaks to pieces”. ”
Everything was covered in the darkness …
Memories, dreams, mirages…
I realized at one point that the darkness… this darkness was my own body – the
reflection of what I was – the endless desert, the reflection of the
ancient mirage I was looking for – the dragon.
It came to me and I followed it into the silent blaze,
“that which breaks to pieces”. ”
*Work in Progress (1 month in development)(click to see the full size):
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| Enter the desert... |
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| Lost in the cave... |
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| To the Sky Palace... |
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| The valley of bones... |
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| First dragon - front... |
*Features:
- -Maze exploration and pure platforming with minimal elements of action, puzzle and adventure.
- -Mostly relaxing atmosphere with occasional surreal horror scenes
- -Arabian style soundtrack – music that sounds like desert
- -7 Dragon mirages – from micro to colossal
- -Traditional hand-drawn art
- -Rich, yet entirely optional monologue-based story
- -7 endings (maze exits)
- -Extras: 100 page art book (PDF), 24 page Guide (PDF), Original Soundtrack (WAV)
~<<XXX-X>II<X-XXX>>~
Useful Links:
*Mirage of Dragon on STEAM
*YouTube Trailer
*Indie DB page
*TigSource forums page
Attached Posts:
*Primary Concept Arts
*Environmental Battle System
*New Areas
*Opening video and logo
*Shaitan
*4th month progress I
*4th month progress II
*5th month progress
*Post-dev: gameplay videos






Greetings, Ark. I recently bought "Mirage of Dragon" and played as far as I could (I didn't manage to figure out Misanthropus's second phase or how to get to the Dragon King from the library). I read the book you included with it, as well. Thanks, too, for including the soundtrack and the MIDI pieces. I consider it a real bummer that you weren't able to do all that you originally had in mind (you say in the book that you had to remove a lot of content). You made a beautiful game with fantastic music.
ReplyDeleteIan M Brown (theseedist@gmail.com)
Thank you very much!
DeleteI have recorded 3 videos, showing how to find all 7 dragons:
https://arkhousetelegraph.blogspot.com/2018/07/mirage-of-dragon-gameplay-videos.html
Yeah, the final version of the game is less than it should be. At the time I had no other choice, but at some point in the distant future I'll have my Round 2. :)
Glad you like the music. Composing an "Arabian Style OST" was a dream of my.
Thanks also from me, this was quite a unique experience. The maze design was very fun and atmospheric to traverse and puzzle through. Looking forward to playing your other games as well now!
ReplyDeleteThank you for your time! I'm glad you enjoyed the game :)
DeleteHey :) Silly question, is there any way to put your games to Nintendo Eshop ? I'll be honest, so far I've played Mirage of the Dragon, and really enjoyed it, especially the atmosphere, wonderful graphics and Giger/BeksiĆski -esque aesthetics, but lately I have little to no opportunity to play games on PC, because my second son been born not that long ago ^^
ReplyDeleteSo, launching Switch for an hour or two before bedtime is so far my best, if not only way to play videogames. I assume, that putting games on different platforms than PC ones takes a lot of time/money, but still, I have some hopes :D
Hi! Sorry, but at the moment I can make only PC Windows games (that might change in the not so distant future, but not anytime soon :D).
Delete(Congratulations on your son's birth! :)
You make some great games with great music! Your artstyle is haunting and eerie and it fits real well with your games.
ReplyDeleteYou actually inspired me to make my own dark and grim game (not as haunting and eerie as yours obviously). I am currently calling it "Dark World" and I am trying to draw a creature called "Titan" but I am absolutely sucking at it. Could I maybe use some of your art to help me a bit?
Thanks!
DeleteI'm not sure if I have something you can call "Titan", but if you need something for reference - no need to ask, use it.
hello! i absolutely adore the design and the art direction of this game(it's genuinely the most gorgeous game i've ever seen!!), and i was quite curious about your inspirations for it? :)
ReplyDeleteThanks!
DeleteMirage of Dragon is a combination of many things I love: "One Thousand and One Nights", Prince Of Persia, mazes (paper mazes especially), minimalism (of any kind), mysterious Fata Morgana, and Dragons, of course :)
I finally got to bring this game to my youtube channel in my quest to play your games in order (this one, I played blind off camera years ago and am now posting it with a second playthrough), honestly, despite being really rough this game is very special to me and it inspired me to write a TTRPG campaign I'll play with my friends (I'm too busy with uni to actually learn making a game, so a TTRPG campaign will suffice), other than being how I found out about your games and their unique artstyle, if I remember this game ended up being very different from your original vision (mostly judging by the Library segment), I was wondering if, now that it's been 8 years and the saturn quest series had ended, you'd ever try for a "remake" or something closer to the original vision.
ReplyDeletePardon for the long comment and the broken english, and again, thank you for those wonderful gems of your games.
Thank you!
DeleteTTRPG Campaign might still be a nice "base" for something you can continue to work on in the future. Many game creators start this way, so good luck with that!
I'm thinking about other versions of Mirage Of Dragon once in a while, so the chance is I'll come up with something someday :)
Meanwhile I've made a "spiritual sequel" called Mirage of Tower. Will be released soon on Steam.
Oh yes, as much as I'd like to make it into a game I have neither the time nor the resources nor am I skilled at any game developing related things other than writing, but with TTRPGs you practically need nothing at all, and fortunately my job is gonna give me enough money if I manage to graduate from uni at the right time (still not enough to actually develop a game without a collaborator) already that I can just care about having my things played by my friends.
Deleteand yes, seen the mirage of tower trailer and commented on it, feels like sort of... biographical, like that "Ugly hero" game I remember you announcing before you dropped it (I think it was real, I don't have the best perception of reality, nor memory).